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Video:
Xbox One X first impressions, from powerful hardware to a glut of games
Xbox One X first impressions, from powerful hardware to a glut of games
Microsoft's Xbox One X is a powerful $500 console ready to play the latest games in 4K HDR. Read More

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Video:
E3 2017 day 1 wrap-up
E3 2017 day 1 wrap-up
Adam and Hayden discuss E3's most interesting games, Call of Duty WWII, Intel's intriguing new wireless VR technology, and more. Read More
Video:
Vanquish, a cult classic, now in 4k! | Let's Play
Vanquish, a cult classic, now in 4k! | Let's Play
Vanquish, the cult classic from Platinum Games, has finally arrived on PC thanks in part to a vocal fan base. Let's play through a bit of the beginning to see how it runs on a HP Omen X running an Intel Core i7 6700K and 2 Nvidia GTX 1080's! Read More
Interview:
Two Alone Together
Two Alone Together
In photography Bokeh is the out-of-focus parts of an image. It turns out it is also an excellent title of an indie film that Geoffrey Orthwein and Andrew Sullivan finished that's now in theatres. Poof everyone is gone and surprise it's not one of those cookie-cutter sci-fi films but a film that makes you do something wierd...think. And it just happens to have been shot in one of the most dramatic locations you can find - Iceland. And it all comes together beautifully. Read More
Technology:
Workflow on the Edge
Workflow on the Edge
The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. Read More
Technology:
Workflow on the Edge
Workflow on the Edge
The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. Read More

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